Monday, September 12, 2016

S. Misar- Computational thinking questions and ideas for a Scratch program combining literacy and science

St. Clair Misar, Kate
Computational Thinking
Science Readings: Using computational thinking and design process to create models which explore natural phenomena and help students have concrete experience with more levels of complexity in a given phenomena (ecosystem, physics/forces, waves, etc). How do we implement this in a classroom with less resources? How long will it take for students to learn and feel comfortable with the coding capabilities before they can engage in the process of modeling these phenomena? How much time will this take in the classroom and how will this impact the current amount of curriculum? I agree that this modeling will deepen thinking about the topic they are studying but currently science curriculum is written to support shallow depth and broad coverage? How do we change the curriculum to support deeper coverage on narrower topics? How will students develop their understanding of cycles or phenomena that can not be easily modeled on the computer? I like the idea of students being the creators of these cycles and models, as well as how it engages students to look at a program in levels.
Literacy Readings: Combining programming with the writing process to brainstorm, storyboard (plan), draft, edit, and publish (Burke) and incorporating computational thinking into designing fashion to encourage interest in programming(Burke). Makes writing more visual- and interactive, helps students see how programming like writing can be applied to multiple situations. Vee makes a strong argument about how “literacy enables people to represent their ideas in texts that can travel away from immediate interpersonal contexts (to write) and also to interpret texts produced by others (to read)”(45) and how this literacy becomes a “material component or technology must first become central”(45). He makes the argument for the prevalence of programming within our society today and the need for students to learn to program or become consumers. Burke makes a strong argument for how it can be included into already existing curriculum in writing- but what about our students’ current skills with traditional writing? I wonder how will this impact their abilities to develop persuasive and evidence based arguments? How will this assist them in looking at text critically and improve their fluency? I can see  how it might help in accuracy, and helping students look at text at the word level and more structurally (organization and construction of an argument); how will this improve their comprehension of texts. How will this help them to develop literacy strategies and apply fix-up comprehension strategies? What impact will this have on their writing longer pieces of text?
Idea for Program on Scratch Combining Literacy and Science:

In my experience, middle school students and high school students enjoy reading dystopian novels. What if we would encourage students to take part in the creation of stories similar to Burke’s study while simulating an environmental experience. I have been thinking a lot about the idea of having students write a story about how rising water levels will impact human and animal ecosystems- I got the idea from the second wave of the young adult novel Fifth Wave. I have been thinking about how we have designed simulations of ecosystems- what if we added a story-line to it?

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